Archive for the 'Computer Industry' Category
Tuesday, February 5th, 2008
… you start coding High-School-level physics routines incorrectly.
Ah, if only Newton could see me now. I’d get such a slap.
Update: aaaaaaaaaaand I have just managed to finally beat Raining Blood on hard mode in Guitar Hero 3. Yes, I do believe this evening’s intellectual level has been gauged.
Posted in Computer Industry, Meaningless Rambling | No Comments »
Sunday, December 2nd, 2007
2 days after EA boss John Riccitiello claimed that the recent fad for videogame company mergers and acquisition was largely over and done with, Blizzard and Activistion have announced that they are merging to form (the imaginatively named) Activision Blizzard in a deal worth $18.8bn.
Yes, $18.8 billion. See what a generic fantasy setting and an [...]
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Tuesday, August 21st, 2007
From David E. Ross via JWZ:
The elimination of leap-seconds is being promoted by those who are too lazy or too incompetent to code time conversions correctly. This situation arose because the long-term slowing of the earth’s rotation (which creates the need for leap-seconds) failed to occur for several years, eliminating the need for leap-seconds for [...]
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Saturday, May 26th, 2007
The first Lionhead video diary has been released, where you can see a bunch of people I work with talking about Fable2. It’s on XBox Live Marketplace, or you can download it directly here.
I leave the decision about whether this is “an exciting new approach to viral marketing” or “a bunch of nerds, typing” entirely [...]
Posted in Computer Industry, Gaming | No Comments »
Thursday, May 3rd, 2007
Further to that note about dealing with a few thousand queued emails: The more time I spend watching these fancy modern programs like Thunderbird, Outlook and Mail.app slowly sputter their way through a small set of messages, the more I realise how incredibly good Netscape 3.0: Mail was, way back when.
If anyone needs me, I’ll [...]
Posted in Computer Industry, Meaningless Rambling | 2 Comments »
Monday, April 9th, 2007
Non-programmers: avert your eyes.
Programmers: avert your eyes (for different reasons.)
If you ignored the above, then don’t say I didn’t warn you: here’s a zero-runtime FizzBuzz implementation using recursive C++ templates, emitting its output via compiler error messges.
Posted in Computer Industry | 1 Comment »
Thursday, March 15th, 2007
The reason for the quietness around these parts lately has been the build up to, and aftermath of, Fable 2’s appearance at GDC. (Well, that and the usual chronic laziness on my part, of course.)
There are write-ups about the presentation here, here and here. A big video of the thing on Gamespy, a video interview [...]
Posted in Computer Industry, Gaming | No Comments »
Friday, January 12th, 2007
Some really, really impressive 3D face morphing tech:
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Tuesday, November 28th, 2006
Ah, yes. ‘Tis the season for office party planning. Not for the party itself, you understand, but for the brave organising souls to inform the rest of the office when/where the party is, what will occur therein, and how many wheelbarrows will be laid on to remove the bodies at the end of the night.
The [...]
Posted in Computer Industry, The Big Room | No Comments »
Tuesday, October 17th, 2006
Your AJAXy Rails app is ruining the planet.
(Let us hear nothing of how carbon-efficient it is to run a meaningless vanity-website like this one. *Ahem*)
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Saturday, October 14th, 2006
Beware: Serious videogame nerdery ahead. Feel free to defocus your eyes for a couple of minutes before going back to your regularly scheduled web-browsing.
IBM seem to be setting up some crazy Illuminati-style secret society on their own private island in Second Life.
The unexpurgated, slightly scary history of the Gizmondo: High-speed Ferrari wipeouts, the Swedish mafia, [...]
Posted in Computer Industry, Gaming | No Comments »
Tuesday, June 6th, 2006
DC Studios, the company which bought the remnants of the place I used to work and proceeded to: irritate the remaining staff to the extent that hardly any agreed to stay on, sign our final in-progress game to an tiny, inept publisher and then take a year to finish said game - which was a [...]
Posted in Computer Industry, Meaningless Rambling | No Comments »
Tuesday, April 11th, 2006
The Underhanded C Contest sounds like a lot of fun.
It’s a similar setup to the International Obfuscated C Code Contest, but the aim is pausible deniability when creating malicious code. The goal of this year’s contest is to write a simple piece of valid, portable C code that runs vastly more slowly on one Operating [...]
Posted in Computer Industry, Interweb Clickery | No Comments »
Tuesday, April 11th, 2006
My new corporate overlord, Bill Gates, describes what he does all day. Sounds like he pretty much just answers email. And is the world’s only remaining Tablet PC advocate.
Who’d have thought that he’d end up slap bang in the centre of Merlin’s target demographic.
Posted in Computer Industry, Interweb Clickery | 1 Comment »
Thursday, April 6th, 2006
Well, today was in interesting day.
Sane discussion on the matter will have to wait until I haven’t spent the previous several hours in the pub.
Posted in Computer Industry, Gaming | 2 Comments »