Archive for the 'Computer Industry' Category

It’s time to go home when…

Tuesday, February 5th, 2008

… you start coding High-School-level physics routines incorrectly.
Ah, if only Newton could see me now. I’d get such a slap.
Update: aaaaaaaaaaand I have just managed to finally beat Raining Blood on hard mode in Guitar Hero 3. Yes, I do believe this evening’s intellectual level has been gauged.

Mergers and Acquisitions

Sunday, December 2nd, 2007

2 days after EA boss John Riccitiello claimed that the recent fad for videogame company mergers and acquisition was largely over and done with, Blizzard and Activistion have announced that they are merging to form (the imaginatively named) Activision Blizzard in a deal worth $18.8bn.
Yes, $18.8 billion. See what a generic fantasy setting and an [...]

Software Retrogression

Tuesday, August 21st, 2007

From David E. Ross via JWZ:
The elimination of leap-seconds is being promoted by those who are too lazy or too incompetent to code time conversions correctly. This situation arose because the long-term slowing of the earth’s rotation (which creates the need for leap-seconds) failed to occur for several years, eliminating the need for leap-seconds for [...]

Lionhead Video Diaries

Saturday, May 26th, 2007

The first Lionhead video diary has been released, where you can see a bunch of people I work with talking about Fable2. It’s on XBox Live Marketplace, or you can download it directly here.
I leave the decision about whether this is “an exciting new approach to viral marketing” or “a bunch of nerds, typing” entirely [...]

Email Retrogression

Thursday, May 3rd, 2007

Further to that note about dealing with a few thousand queued emails: The more time I spend watching these fancy modern programs like Thunderbird, Outlook and Mail.app slowly sputter their way through a small set of messages, the more I realise how incredibly good Netscape 3.0: Mail was, way back when.
If anyone needs me, I’ll [...]

FizzBuzz Through Compiler Abuse

Monday, April 9th, 2007

Non-programmers: avert your eyes.
Programmers: avert your eyes (for different reasons.)
If you ignored the above, then don’t say I didn’t warn you: here’s a zero-runtime FizzBuzz implementation using recursive C++ templates, emitting its output via compiler error messges.

Fable 2 @ GDC 2007

Thursday, March 15th, 2007

The reason for the quietness around these parts lately has been the build up to, and aftermath of, Fable 2’s appearance at GDC. (Well, that and the usual chronic laziness on my part, of course.)
There are write-ups about the presentation here, here and here. A big video of the thing on Gamespy, a video interview [...]

A Tom Hanks of Your Very Own

Friday, January 12th, 2007

Some really, really impressive 3D face morphing tech:

A Presentiment of Disaster

Tuesday, November 28th, 2006

Ah, yes. ‘Tis the season for office party planning. Not for the party itself, you understand, but for the brave organising souls to inform the rest of the office when/where the party is, what will occur therein, and how many wheelbarrows will be laid on to remove the bodies at the end of the night.
The [...]

Using C++ To Save The Planet

Tuesday, October 17th, 2006

Your AJAXy Rails app is ruining the planet.
(Let us hear nothing of how carbon-efficient it is to run a meaningless vanity-website like this one. *Ahem*)

Industry Developments

Saturday, October 14th, 2006

Beware: Serious videogame nerdery ahead. Feel free to defocus your eyes for a couple of minutes before going back to your regularly scheduled web-browsing.
IBM seem to be setting up some crazy Illuminati-style secret society on their own private island in Second Life.
The unexpurgated, slightly scary history of the Gizmondo: High-speed Ferrari wipeouts, the Swedish mafia, [...]

Yet More Dead-Horse-Flogging

Tuesday, June 6th, 2006

DC Studios, the company which bought the remnants of the place I used to work and proceeded to: irritate the remaining staff to the extent that hardly any agreed to stay on, sign our final in-progress game to an tiny, inept publisher and then take a year to finish said game - which was a [...]

The Underhanded C Contest

Tuesday, April 11th, 2006

The Underhanded C Contest sounds like a lot of fun.
It’s a similar setup to the International Obfuscated C Code Contest, but the aim is pausible deniability when creating malicious code. The goal of this year’s contest is to write a simple piece of valid, portable C code that runs vastly more slowly on one Operating [...]

So What Do You Do All Day?

Tuesday, April 11th, 2006

My new corporate overlord, Bill Gates, describes what he does all day. Sounds like he pretty much just answers email. And is the world’s only remaining Tablet PC advocate.
Who’d have thought that he’d end up slap bang in the centre of Merlin’s target demographic.

Tertiary Adjunct of Unimatrix “Redmond, WA”

Thursday, April 6th, 2006

Well, today was in interesting day.
Sane discussion on the matter will have to wait until I haven’t spent the previous several hours in the pub.